Task 1: Hands-On Learning - Using Tinkercad and 3-D Pens to Promote Creativity
- annasingle
- Mar 7, 2023
- 2 min read
Updated: Mar 9, 2023
While technology has recently been contingent upon access to a virtual classroom since the disruption of COVID-19, it can be used by teachers to utilise a hands-on approach to teaching and learning that promotes abstract and critical thinking, and creativity.
Hands-on approaches to teaching promote deeper learning, encourages creativity, problem solving and independence, and allows access for students with barriers to learning, as well as enhancing communication skills among students (Ho et al., 2014). According to this study by Ho et al (2014), incorporating these approaches into classroom pedagogy promotes higher levels of knowledge and increased overall satisfaction in class.

One example of promoting learning through hands-on technology is lessons that employ Tinkercad. Tinkercad is a free 3-D modelling website that allows students to use basic 3-D shapes, customise them and plot them; as well as combine them to use their imagination.
This technology can be employed in a variety of different ways in different subjects, such as a task that creates a building or a town in subjects such as Geography or Science. As seen below, what began as a simple building turned into a town with numerous animals and structures as creativity and imagination took hold.

Tinkercad also allows students to work collaboratively on their projects to harness their creativity in different areas and create an overall product that highlights their individuality. This collaboration process allows students to develop their own work and their group members; as well as build confidence in their written and oral work through tasks that allow them to defend their creative process (Smith, 2017).
Another use of hands-on approaches to learning is through the employment of 3-D pens in the classroom.
Figure 3: Drawing a snail with a 3-D pen (Original Author Content, 2023).
While enhancing fine motor skills in the classroom, these pens allow students to make their thoughts and imagination into a tangible object. This could be useful in subjects such as Maths and Science, where students can create shapes and measure them, as well as test their weak points and determine how to improve them.

Ultimately, limitations to both technologies can include access for students in lower SES areas, behavioural issues, and potential barriers in the technologies; such as difficulty in selecting the correct shape in Tinkercad. Negative parental attitudes about internet safety also pose a limitation when it is unwarranted (Gur & Turel, 2022). To combat this, in the case of behaviour, lessons incorporating 3-D pens would be better suited to a well-behaved class and teachers may need to implement student leaders to help with behaviour regulation.
Hands-on learning in the classroom using technology such as Tinkercad and 3-D pens promote creativity to enhance student learning.
References
Gur, D. & Turel, Y. K. (2022). Parenting in the digital age: Attitudes, controls and limitations regarding children’s use of ICT. Computers and Education, 183, 104504–.https://doi.org/10.1016/j.compedu.2022.104504
Ho, V., Nakamori, Y., & Lim, C. P. (2016). Blended learning model on hands-on approach for in-service secondary school teachers: Combination of E-learning and face-to-face discussion. Education and Information Technologies, 21 (1), 185–208. https://doi.org/10.1007/s10639-014-9315-y
Smith, T. (2017). Reading, Writing & Thinking: Cross-Curricular Literacy Initiatives. Tech & Learning, 38 (5), 40–44 (no doi).
Edit History
9/3/23 at 1:00pm - adjustment to paragraph under Figure 4 to include ways to combat behavioural issues in the classroom according to feedback from Jessica Steele
An insightful read, Anna!
I thought the suggestion of implementing 3D pens in maths and science classes to measure shapes, and test the weaknesses of objects, was a great idea. I do agree their use is best suited to a well-behaved class; I can just imagine more reckless kids burning each other with the nibs, or draw the filament around the room like silly string! I like your suggestion of having "student leaders" to help regulate their classmates though, even in well-behaved classes.
I found the point you made about parents' attitudes towards internet access very interesting - and so true! An idea to counter that could be to provide parents with information about Tinkercad, the fact that its access…
Hi Anna,
This was a fascinating read on how we can integrate technology into the classroom and create 21st Century learners. I found it especially important that you emphasised the essential goals for furthering these students abstract, critical thinking and creativity. Your hands-on-tech approach to the classroom learning through Tinkercad and 3D pens really will benefit those students who thrive as kinaesthetic learners. It is also more specifically an encouraging means of promoting STEM subjects in an active and practical way.
I completely agree with your ideas around limitations of these hands-on technologies in regard to the lower SES and behavioural students. In my experience both of these will pose consistent issues in the everyday classroom. Lower SES students tend…
Hi Anna,
Your blog was very informative and enjoyable to read. You did a great job of highlighting the benefits of hands-on learning using technology like Tinkercad and 3D pens, and the use of images and videos helped me to better understand the points you were making.
One suggestion for improvement would be to discuss potential solutions to the limitations of these technologies. For example, how might teachers in lower SES areas access these tools, and what strategies could be used to address behavioral issues that may arise during hands-on learning activities? Addressing these potential challenges could help readers to better understand how to implement these technologies in their own classrooms.
Overall, your article effectively highlights the benefits of hands-on…